Project Overview
Difficulty finding desired vending machine items and COVID-related concerns about high-contact surfaces are leading to frustration, limited options, and hesitation among vending machine users on campus. We designed a solution that gives users better access and success when using vending machines without detracting from its normal functionality. This project was created in an upper-level HCDE undergraduate course in User-Centered Design, in which we spent 10 weeks designing a solution through the HCD process
Full Project PortfolioMy Contributions
User Research:
• Conducted user interviews, surveys, and usability tests.
• Identified key user needs and pain points.
Personas and User Journeys:
• Created user personas and mapped user journeys to understand user interactions and touchpoints.
Wireframing and Prototyping:
• Designed wireframes and interactive prototypes using Figma to visualize and test new designs.
Usability Testing:
• Conducted usability tests to gather feedback.Refined designs based on user feedback.
UI Design:
• Designed a modern, clean, and responsive UI that aligns with the brand.
Collaboration:
• Worked closely with team members and dresented designs and research findings to stakeholders.
Documentation and Handoff:
• Created design documentation and style guides for the future development